MJ Series Jaw Crusher

MJ series jaw crusher is mainly used as a coarse crushing crusher. Its purpose is to crush rocks into smaller particle sizes for subsequent processing in the crushing section. Because it can effectively…

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MJ Series Jaw Crusher

MC Series Single-Cylinder Hydraulic Cone Crusher

MC series single cylinder hydraulic cone crusher is used in secondary and fine crushing operations. It is widely used in metallurgy, construction, highway, chemical and building materials industries. It…

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MC Series Single-Cylinder Hydraulic Cone Crusher

ML Series Vertical Shaft Impact Crusher

Vertical shaft impact crusher is often used in the final crushing circuit. Due to the ability to produce fine-grained final products, ML series vertical shaft impact crushing equipment is very popular…

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ML Series Vertical Shaft Impact Crusher

MD Series Multi-Cylinder Hydraulic Cone Crusher

MD series multi-cylinder hydraulic cone crusher is used in the second and third stages of mineral processing and stone crushing, as well as the superfine material crushing of some rocks and ores. MD series…

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MD Series Multi-Cylinder Hydraulic Cone Crusher

MF Series Fixed Shaft Circular Vibrating Screen

In order to eliminate the phenomenon of unbalanced vibration, unstable amplitude, on/off bounce, poor screening effect, and cracking of the screen box caused by diagonal vibration in the actual screening…

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MF Series Fixed Shaft Circular Vibrating Screen

MGD Series Vibrating Feeder

MGD series vibrating feeder is designed for ultra-heavy working conditions and is suitable for feeding materials to primary jaw crushers, primary impact crushers and primary hammer crushers. It is widely…

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MGD Series Vibrating Feeder

MGB series hopper discharge feeder

MGB series hopper discharge feeder is mainly used for the uniform, quantitative and automatic control of under-silo feeding of bulk materials.…

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MGB series hopper discharge feeder

MZA/K Series Circular Vibrating Screen

MZA/K series circular vibrating screen produced by Meilan has an axis-eccentric circular vibrating screen, which can be used for dry and wet classification of materials in coal preparation, mineral processing,…

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MZA/K Series Circular Vibrating Screen

Control ShaderMap with the LUA Script API

This page describes how to setup scripts on your autopilot, the scripting API and some examples to help get started. Note Lua scripting support was released with Copter-4.0, Rover-4.0 and Plane-3.11.

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Introduction

Jan 09, 2021· This page gathers together everything from lua_api_documentation.txt, with possible notes made by the community. Note: Return values wrapped in brackets, like {entity_id}, mean an array of entities. Pay special attention to this! 1 General functions 1.1 EntityLoad 1.2 EntityLoadCameraBound 1.3 EntityLoadToEntity 1.4 EntitySave 1.5 EntityCreateNew 1.6 …

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Command Lua Docs

Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

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Lua Scripting Starter Guide

Is there way to access rest api with pure lua script GET / POST both way need to access and display response i already tried local api = nil local function iniit() if api == nil the...

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lua

Dec 22, 2019· The script interpreter will maintain state. You have access to your previously defined variables between LLDB commands. For example if you leave and restart the interactive interpreter. (lldb) script foo=1 (lldb) script print(foo) 1 Accessing LLDB's SB API from Lua within the embedded script interpreter.

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LuaGameScript

Simulator Scripting Engine. The scripting engine is a power resource for mission design and creation. It gives mission builders access to lua functions to perform a variety of commands from displaying customized messages to controlling AI forces.

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Lua Scripting

Jan 23, 2021· The in-game script editor will be the primary tool for creating, editing, and viewing Lua script. The editor screen is broken into elements on the left-hand side, event handlers in the middle, and the raw code on the right. The editor enables user to quickly create script by providing a series of predefined functions that can be invoked and events that can occur …

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Exploit API v1 Documentation & Download

Dec 24, 2020· Element events are not listed here, as they cannot be detected by the dump.lua script. See the codex in-game (press F1) or outside the game ( C:ProgramDataDual UniverseGamedocumentationweb_codex.html ) for event and function …

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Developer Guide

The following data types are used across the API: Builtin types: Lua builtin types. Concepts: Lua table formats that some of the API functions expect or return. For example, positions or crafting ingredients. Classes. As described above, it is necessary to have access to instances of classes to use the scripting API.

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Logitech G

Installing a Lua script ¶. A custom Lua script can be installed either by the configuration file, or by uploading it through the REST API.. To install it by the configuration file method, you just have to specify the path to the file containing the Lua script in the LuaScripts variable. A comma-separated list of paths can be specified to install multiple scripts.

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Lua 5.1 Reference Manual

Now that we have the Lua code to draw mazes, let's see how to write a C program that can run the Lua file. As examples of why this is useful, you could run a Lua script from Objective-C in an iOS app, or run a cross-platform Lua script from platform-specific C or C++ code. The next program loads and runs the init() function from the eatyguy ...

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Factorio API

Jan 18, 2021· Output: Game Over slinkous wins! Modules¶. Lua in Core does not support dofile() or loadfile.For require(), our implementation differs slightly from vanilla Lua.Instead of giving it a script or file name, you give it a script ID, so you'll want a custom parameter that's an asset reference pointing at the script you want to require().. The Core API

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[Lua] [API] Element public members and return values of ...

Sep 18, 2019· You can create your own custom commands with Lua scripts. You can even give people massive power with a limited Lua executor and a Lua C executor. Go ahead and sell, give it out to friends, make videos, or create something for yourself. Create an exploit in C#. This API has largely grown in capability from when the project was first released.

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lua.flaffipony.rocks

Include all the following POST parameters when you request the url: 1. api_dev_key - this is your API Developer Key, in your case: YOUR API DEVELOPER KEY 2. api_user_name - this is the username of the user you want to login. 3. api_user_password - this is the password of the user you want to login. If all 3 values match, a valid user session key will be returned.

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Logitech G

Is there way to access rest api with pure lua script GET / POST both way need to access and display response i already tried local api = nil local function iniit() if api == nil the...

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Simulator Scripting Engine Documentation

Feb 17, 2021· Lua Scripting API¶ Overview¶ Core scripts are written in Lua, using version 5.3.6 of the Lua library. Scripts are objects created and added to the hierarchy and/or templates, similar to other object types. Scripts added to the hierarchy will execute as soon as the game loads, while scripts inside templates execute with each newly spawned ...

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Urho3D

Lua is an open source language built on top of C programming language. Lua has its value across multiple platforms ranging from large server systems to small mobile applications. This tutorial covers various topics ranging from the basics of Lua to its scope in various applications.

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API

Introduction. Welcome to Lua Scripting in Tabletop Simulator! Scripting is an advanced feature and it's expected you already know something about it. However, for complete novices, check out this beginners scripting guide to Lua created by MrStump, to help you along the way.. A game is composed of one Global Script and zero to many Object Scripts.

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lua.flaffipony.rocks

Jan 26, 2021· Lua Scripting Starter Guide Explained by @DarkSinisterPVP With Help From @Supersaiyan122 Note: I will be updating this post in several weeks from now. When I posted this tutorial, I did not expect that this many people would be learning from it. The update should add much more information, advice, fixes of mistakes I've made describing things, overall a …

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Lua Scripting Starter Guide

xi 21.7PortClass 116 21.7.1getName 116 21.7.2getIdentifier 116 21.7.3getState 116 21.7.4setBaudRate 117 21.7.5connect 117 21.7.6disconnect 118 21.7.7setWriteListener 118

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TI

Lua Scripting API. The Lua Scripting plug-in for the Computer Vision Sandbox allows running Lua scripts which can interact with the application and perform certain custom actions. The application exposes certain API which enables scripting plug-in to talk to it. That API is then wrapped by the plug-in and is exposed to scripts in the manner suitable for the programming …

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Pastebin.com

Teardown API 🖋 Teardown API ... These functions are accessible in any .lua script ran within the game. #include "string='Script'" FindShape(shape) GetBodyBounds(int="bodyId") GetBodyMass(int="bodyId") GetLocationTransform(location) GetPlayerPos() GetPlayerVehicle() Returns player vehicle.

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post

This is a simple introductory example of how to interface to Lua from C. The C program loads a Lua script file, sets some Lua variables, runs the Lua script, and reads back the return value. The below example works with Lua 5.3. First, create the below Lua script file and save it as "script.lua".

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Server

Welcome to the documentation for the Command Lua Application Programming Interface (API). The Command Lua API allows users to control behaviour of Command directly by using the Lua scripting language, providing a flexible and easy to use tool for users to extend or customize the built-in functionality of Command.

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